Posts

Showing posts from April, 2019

Blog: Wiki So Far

I have done a lot of research into a streaming service called the WWE Network. Under the New Media in Entertainment category, specifically section 9.17, I will talk about the effect new media has had on WWE as a global brand and how it has influenced the creation of the network. This platform is similar to the likes of Netflix, Hulu and all the other sports streaming services but it is unique in the sense that subscribers get to watch unlimited historical content which is contained within the "WWE Vault." I will be taking it a step further to talk about how this has influenced the creation of various other streaming services such as ESPN+ and the partnerships that have culminated like UFC and ESPN. The WWE Network was something created in 2012 with the hopes of finding success. It took 2 years before it finally picked up and garnered support from fans all over the world. This is also part of the reason why we now see that PPV is becoming less and less popular amongst fans/br

Blog: P2P

File sharing is the transferring of digital media content through various possible means such as phones, computers, the internet, etc. It usually involves two different users, one who is sending and one who is receiving. My most recent memory of file sharing is the airdrop function on Apple devices which allows users to send files like books, pictures, videos and etc. to others. P2P file sharing is a form of file sharing which usually involves peer-to-peer technology such as a third party software or something like that. My earliest memory of P2P file sharing was Napster which I remember caused a lot of controversy because it of how new the technology was and how it was deemed piracy. Some examples of P2P file sharing could be Napster when it was first introduced and game servers like Fortnite. Napster was a form of P2P because it connected people who had music available to share with people who needed music through some 3rd party software which created a network for these kinds of peo

Blog: Privacy

In this post, discuss how the issues of privacy and confidentiality are related to new media. Issues of privacy and confidentiality can be seen in various new media. The form of new media in which I specifically see this as a major problem is social networking sites. On websites like Facebook, people post a lot of personal content. We share photos, memories, ideas, and sometimes our most deepest thoughts. Some people post this stuff on their profile pages and others post this on messenger. While it may seem safe to do because our privacy settings are set on certain modes, we all know that we are not safe. Facebook has proven again and again by getting hacked that none of our information is safe in and in the world of the internet, your privacy is never really safe. I think this is an issue where there might be no solution since the internet is kind of like a free world where numerous people have special "keys", the hackers, and they can do as they please when they please. H

Blog: Advice

If I was hired by Baruch College to use new media in improving the College, I would suggest several things. The most important one that comes to mind is a better website for students looking to apply for courses, view aid, check grades, etc which is all CUNYfirst and Blackboard. These websites load on the computer sometimes and other times crash or don't load properly. As a freshmen who never really knew how to use these sites, I struggled severely because of their poor design. I think they could become more user friendly and also transformed into one overall site for all students of Baruch to use. This website should also show different events on campus, being that we go to a business school and sometimes it can be very hard to differentiate which events belong to STARR and which are student-run. My other suggestion would be to create a working mobile app for the same product because of the fact that so many students are rarely around computers. On the go, I like to check my grade